MATH.ScalProd3DStand (FUN)
             
            
            
                
               
               
      (CAA_Mathematics.library)
    
               
      This function will calculate the cosine of the angle being drawn by two input vectors  . If one of the input vector equals the null vector, 0 will be returned as result.
. If one of the input vector equals the null vector, 0 will be returned as result.
    
               
      The return is of type LREAL.
    
               
                   
                  
      Input:
    
                  
                     
                        
                        
                        
                     
                     
                        
                           | 
            pv1
           | 
            POINTER TO MATH.Vector3D
           | 
            pointer to input vector   | 
                        
                           | 
            pv2
           | 
            POINTER TO MATH.Vector3D
           | 
            pointer to input vector   |